Projects
Projects in virtual reality, games, graphics, and software.
Redirected Walking in Virtual Reality
I implemented translational, rotational, and curvature gains in Unity to let players explore a virtual world larger than their physical space. We integrated the techniques into an HTC Vive game and evaluated them with participants.
Team
- Deep Pandey Main developer
- Bidur Wagle
- Ashu Adhikari
- Sujal Dhungana


With thanks to Ken Ehrhart and Sujit Jha at Paracosma, and project supervisor Prof. Dr. Shashidhar Ram Joshi.
3D Graphics Project
Led a third-year computer graphics project to build a navigable 3D game environment with colorful corridors and geometric characters.
Team
- Deep Pandey Lead
- Giru Pandey
- Manish Basnet


3D Mystery Survival Game
Led a team at LOCUS Hack-A-Week to prototype a multi-level 3D mystery survival game.
Team
- Deep Pandey Lead
- Bidur Wagle
- Aashish Neupane
- Sameer Gopali



Food Tours Nepal
Built an app for exploring Nepal through its food, from individual dishes and regional cuisines to nearby places to eat. The prototype brought together food guides, community and recommendation views, and a map with filters for distance, price, and rating.
Team
- Deep Pandey Lead
- Kushal Pokherel
- Drishya Chhetri
- Ayush Kafle
- Aashish Neupane
- Pranjal Dhakal
- Bidur Khanal



Inside the app





ACEM Code Camp
Won the individual coding competition by completing all of its programming challenges first.
Participant
- Deep Pandey Winner

Blockchain Application
Led development of a blockchain application during an E&T–Tribhuvan University collaboration internship. Wrote its Python implementation, including the customer-facing interface and core application logic.
Team
- Deep Pandey Lead developer
- Diman Maharjan
- Pooja Khanal
- Prashuna Dahal

Lingo App
Served as the main developer of an app designed to help people learn endangered languages in Nepal and support their preservation. The idea began at a LOCUS 2015 hackathon and was refined for Yomari Code Camp.
Team
- Deep Pandey Main developer
- Kushal Pokherel Project lead
- Drishya Chhetri

Jungle Run
Led the development of a level-based platform game in C++. Players navigate floating platforms, collect items, and track their score and lives.
Team
- Deep Pandey Lead
- Drishya Chhetri
- Amir Rimal
- Manish Basnet
Game screenshots



Save the Tree
Led the team and programmed a game that introduced children to nature conservation through play. Presented it at the Windows 8.1 Dev Camp at Pulchowk Campus.
Team
- Deep Pandey Lead
- Krishna Chapagain
- Giru Pandey

Fly The Plane
Developed a single-player game in C: guide a plane to its destination within a time limit while avoiding obstacles. Presented it at a student C project competition at Pulchowk Campus.
Team
- Deep Pandey Lead
- Bidur Khanal
- Aashish Bhandari

Home Automator
Built an Arduino and breadboard proof of concept that senses when a water tank is full and switches off the pump, helping prevent overflow and unnecessary electricity use.
Team
- Deep Pandey Lead
- Bidur Wagle
