CV

General Information

Full Name Deep Shankar Pandey
Date of Birth March 10, 1997
Languages English, Nepali, Hindi

Education

  • 2019-2024 (Expected)
    PhD - Computer Science
    Rochester Institute of Technology, Rochester, NY
    • Research ways to develop trustworthy deep learning models for limited data problems. Key focus is on accurate uncertainty awareness, robustness, and data effeciency in the model
  • Nov 2013 – Sept 2017
    BE in Electronics and Communication Engineering
    Institute of Engineering, Pulchowk, Tribhuvan University, Nepal
    • Undergraduate Studies
    • {"Electives Taken"=>"Data Mining, Big Data, Artificial Intelligence"}

Experience

  • Nov. 2017 – Apr. 2018
    Game Developer
    Paracosma, Nepal
    • Was as a part of the core developer team, created game special effects, scripted character behaviors, and game environment logic
  • Dec. 2016 – Oct. 2017
    Game Developer Intern
    Paracosma, Nepal
    • Was as a part of the Game Developer Team. Worked on implementation of redirected walking, character behaviors and game mechanics
  • May 2016 – Sep. 2016
    Student Intern
    E&T, Nepal
    • Was a part of E&T-TU Collaboration Project for Blockchain Application. I developed dynamic UI interfaces for the project

Undergraduate Projects

  • Nov 2013 – Sept 2017
    • Received Merit Based Tuition Waiver, Institute of Engineering, T.U. during my Undergraduate Studies
    • 1st Runner Up at “Tech. Bihani 2.0 Software Competition-2016” organized by ’Project Association for Computer and Electronics’.Communication.I was the leader and our team worked on “Food Tour Nepal” an android/web based solution to help tourists find popular food destinations near them. I also made the android application and built a system to handle the backend data.
    • Best Idea Category Winner, “Yomari Code Camp-2015” organized by ‘LOCUS 2015’. I was the main developer for “Lingo App” – Android application solution to promote and conserve endangered languages of our country.
    • 2nd Runner Up, “Windows 8.1 Dev. Camp-2014”, organized by ‘Microsoft Innovation Center, Nepal’. I was the leader and main programmer for our game idea ‘Save the tree’. We made a game for windows 8 promoting nature protection while offering entertainment.

Academic Interests

  • Deep Learning, Meta-Learning, Uncertainty Awareness, Adversarial Robustness, Pattern recognition, Few-Shot Learning, Any-Shot Learning
  • Application of Deep Learning to real-world problems

Other Interests

  • Hobbies: Writing Fiction Stories, Chess, Cycling, Trekking