CV
General Information
Full Name | Deep Shankar Pandey |
Date of Birth | March 10, 1997 |
Languages | English, Nepali, Hindi |
Education
- 2019-2024 (Expected)
PhD - Computer Science
Rochester Institute of Technology, Rochester, NY
- Research ways to develop trustworthy deep learning models for limited data problems. Key focus is on accurate uncertainty awareness, robustness, and data effeciency in the model
- Nov 2013 – Sept 2017
BE in Electronics and Communication Engineering
Institute of Engineering, Pulchowk, Tribhuvan University, Nepal
- Undergraduate Studies
- {"Electives Taken"=>"Data Mining, Big Data, Artificial Intelligence"}
Experience
- Nov. 2017 – Apr. 2018
Game Developer
Paracosma, Nepal
- Was as a part of the core developer team, created game special effects, scripted character behaviors, and game environment logic
- Dec. 2016 – Oct. 2017
Game Developer Intern
Paracosma, Nepal
- Was as a part of the Game Developer Team. Worked on implementation of redirected walking, character behaviors and game mechanics
- May 2016 – Sep. 2016
Student Intern
E&T, Nepal
- Was a part of E&T-TU Collaboration Project for Blockchain Application. I developed dynamic UI interfaces for the project
Undergraduate Projects
- Nov 2013 – Sept 2017
- Received Merit Based Tuition Waiver, Institute of Engineering, T.U. during my Undergraduate Studies
- 1st Runner Up at “Tech. Bihani 2.0 Software Competition-2016” organized by ’Project Association for Computer and Electronics’.Communication.I was the leader and our team worked on “Food Tour Nepal” an android/web based solution to help tourists find popular food destinations near them. I also made the android application and built a system to handle the backend data.
- Best Idea Category Winner, “Yomari Code Camp-2015” organized by ‘LOCUS 2015’. I was the main developer for “Lingo App” – Android application solution to promote and conserve endangered languages of our country.
- 2nd Runner Up, “Windows 8.1 Dev. Camp-2014”, organized by ‘Microsoft Innovation Center, Nepal’. I was the leader and main programmer for our game idea ‘Save the tree’. We made a game for windows 8 promoting nature protection while offering entertainment.
Academic Interests
-
Deep Learning, Meta-Learning, Uncertainty Awareness, Adversarial Robustness, Pattern recognition, Few-Shot Learning, Any-Shot Learning
-
Application of Deep Learning to real-world problems
Other Interests
- Hobbies: Writing Fiction Stories, Chess, Cycling, Trekking